Apple wants the Apple TV to be a games console. But can it be trusted? – AppleTV 4 Jailbreak (appletv4jailbreak.com)
With the launch of the new Apple TV, Apple has positioned its set-top box as the heir to the Nintendo Wii, bringing accessible casual gaming into the living room with the device’s app store and motion-sensitive remote control.
The company’s all-singing, all-dancing press conferences regularly involve a quick play-through of a video game, but usually under the guise of a graphics demonstration. Hence the introduction of Vainglory, the mobile-first multiplayer online battle arena (MOBA) that debuted alongside the iPhone 6, which was explicitly characterised as an example of what the company’s new Metal API could do for game developers; and Infinity Blade, announced as “Project Sword” by Epic Games alongside the introduction of Game Centre, again with the emphasis on its graphical fidelity. “Everything you see is in realtime”, Epic’s Mike Capps emphasised.
This time, the demonstration of Warhammer 40,000: Freeblade, a third-person shooter for the iPhone, followed a similar pattern: its compatibility with the new devices’ “3D touch” was trailed heavily. But the two games we got to see running on an Apple TV were somewhat different. Crossy Road, an already hugely popular iPhone game, served notice to existing iOS developers that porting games over to the living room was expected, while the debut of Beat Sports, a new game by Rock Band developer Harmonix, emphasised that Apple wanted to work with the sort of developer who normally steers clear of the ecosystem entirely (although Harmonix has released one iOS game previously, a port of Rock Band for the iPhone, which was co-developed with EA Montreal).
To be sure, both demos did touch on aspects of the device that Apple was keen to show off, with Crossy Road’s tight integration with the iPhone version and Beat Sports’ use of the motion-sensitive remote. But the subtext was clear: Apple thinks it can take on Nintendo for third place in the console market.
The problem is, even while it’s parading game developers on stage, it’s still not clear if Apple actually wants to take on the console market. The inconsistency within the company when it comes to games is painful to see, and shows no sign of abating any time soon.
The problem is that games are treated as just another type of app by the company – albeit a very profitable type. The games store, for instance, is organised in exactly the same way as the rest of the app store, with prominence given to a few select apps and then three charts of top-selling paid games, most-downloaded free games, and “top grossing games”.
Like all charts, those tend to be vaguely self-reinforcing – and their relation to the actual highest-quality games is loose at best – but “top grossing” takes it a stage further, encouraging the sort of cash-grabbing that makes Clash of Clans, Game of War and Candy Crush Saga a perpetual top three.
Similarly, in the newly-released guidelines for Apple TV apps, the company reveals that “the maximum size of an Apple TV app is limited…
https://www.theguardian.com/technology/2015/sep/12/apple-tv-games-console-can-it-be-trusted
AppleTV 4 Jailbreak (appletv4jailbreak.com)